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Brainstorming |
Whether
you're interested in discovering how to run a brainstorming session with your
class, want software to help you brainstorm problems or are merely curious
about creativity techniques, this is the web site for you. The site contains a shed load of information covering a variety of creativity techniques to
download or study on-line... |
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CourseLab |
CourseLab
is an absolutely tremendous free e-learning authoring tool that
enables anyone to create fully-featured, web-based, interactive web pages (such
as this one -
Concepts of Culture - I created earlier) with the minimum of fuss or indeed
programming knowledge (although the program does have it's own relatively-simple
scripting language that you will need to master if you want to really exploit
the software's capabilities). Some of the features include the ability to
display and move text and graphics as well as to show video clips, generate
sounds and a great deal more. All for free because it's open source. |
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Freemind |
If you want your
Mind Mapping software to cost absolutely nothing, this is the
program for you. It's a perfectly serviceable piece of software that does just about
everything you'd expect (or possibly need) with the added bonus of being able to
export your Maps in html format. If you've never used Mind Mapping software
before, this is as good a place to start as any. |
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Game Show
Presenter |
This
professionally-presented (Flash) quiz creator uses the "game
show" format to create and present a series of multiple-choice tests. The
program mixes predefined sounds, graphics and music to create an interesting
test environment that could add a bit of spice to things like end-of-course
revision sessions. It's not free and you'll also need to purchase a separate
program for creating your own quizzes. A trial version is, however, available
for free download. |
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Hot Potatoes |
This
is a free suite of programs (for Windows or
Macintosh users) designed
to create interactive quizzes (multiple-choice, short-answer,
jumbled-sentence, crossword, matching/ordering and gap-fill exercises) that can
be published as Web pages (or, alternatively, as pages on an
Intranet). The suite is easy to use (with tutorial
and help files to get you started) and requires no knowledge of
HTML or JavaScript - although the resulting files can be easily customised by
anyone who has a passing acquaintance with HTML. For examples of what can
be achieved with the program, have a look at the "Sociology
Learning Support"
site. |
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Inspiration |
This
is a visual learning tool designed to help
students improve the planning, organisation and writing of their work, using concept
maps as the basis of this process (a concept map requires students to identify key concepts and show their relationship
diagrammatically). In other words, it's very much like a Mind Map or Spider
Diagram, although there are key differences (concept maps tend to be more
hierarchical, for example). Surprisingly, the software's relatively cheap
(about £50) and you can download a trial version before parting with
your hard-earned... |
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InspireData |
The companion
software to Inspiration (with which it can be fully-integrated) is essentially a
database program - albeit one that's both easier to use than all-singing,
all-dancing behemoths (such as Access) and a little more-tailored to student
use. The basic idea is that various types data can be represented dynamically in
order to explore different types of relationship (representations can take
traditional forms, such as bar and Venn charts, or more-dynamic forms in terms
of time lines and slide shows) and, in this respect, it works well. The program
has the basic features of a traditional database without all the
bell-and-whistle distractions you - or your students - are never going to use.
Although it's aimed at a range of subjects (from natural the natural sciences,
through maths to the humanities) it's a program that makes any kind of data
analysis and presentation easier - although the ability to create, integrate and
analyse questionnaire data from within the program is a feature that might well
be an interesting selling-point for psychology and sociology teachers. Although
the program comes with a stack of example databases for possible classroom use
these have a strong American bias and probably won't do much more than help
familiarise you with the data-handling process. |
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Mantex |
"Mantex"
styles itself as an "Information Design" site and,
while it's probably worth a visit in it's own right for anyone
interested in Study Skills, the "Downloads"
section offers a couple of program demos on Essay-Writing
and general Study Skills. The demos are in HTML
format and are, as you might expect, incomplete. They do,
however, give you an idea about the general value / quality of
the products on offer. |
Mind
Manager
|
This program really is "the business" when it comes to
producing computerised Mind Maps. It's not free (in fact, it's rather
expensive) but you can download a variety of evaluation versions.
The full program allows you to produce full-colour, text and graphic, Mind Maps
quickly and easily - and if that's what you want then this program's what you
need. |
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PEST |
The
Professional Exam Self-Tester, to give it its full (and
somewhat convoluted) title, presents the user with a fairly basic (quite
literally) interface that's not particularly attractive; on the plus side it's easy to create different types of quiz (multiple
choice, fill in the blank, flash cards, drag-and-drop and essay questions) using
a standard text editor. The site also has a vast range of user-submitted
question banks available for download. |
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Puzzlemaker |
If you've
ever found yourself wanting to create word search and crossword puzzles (and
let's face it, what modern sociology teacher hasn't?) then this handy little
site is the one for you. You can create a variety of different puzzle types
on-line which can then be printed for classroom use (or saved to your favourite
word processor). There's also an off-line version of the program available;
although this isn't free you do get a range of extras to facilitate your
Puzzletastic Doodlings. |
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Quandary |
This program
allows you to create "web-based Action Mazes" (or "Adventure games" to those of
us old enough to remember the genre). These involve a mix of text, graphics,
multiple-choice selections and, most-impressively, actions (using objects,
keeping score and the like) to create a problem-solving environment for your
students. This, as you might expect, is not necessarily something you're going
to cook-up in a couple of minutes - but if you've got the time and energy it can
create an interesting, rewarding and slightly-different way to get ideas and
information across. |
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QuizFaber |
A flexible quiz making program
(multiple choice, true / false, word matching and so forth) that's designed to
be used in a web-based context. The big advantage of the program - the ability
to save student results - is also its biggest disadvantage since, in order to do
so you've got to know something about client-server configurations, Perl scripts
and the like. However, if you're on a school / college network this shouldn't be
too much of a problem for your IT department (although, as we all probably
secretly know, it may be too much
trouble for them...). |
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Quiz Machine |
A nice, if limited in scope,
multiple choice quiz maker that adopts the "Who wants to be a Millionaire?"
presentational format (right down to the "eerily similar but not quite"
copyright-avoiding sound effects). The basic game engine can be customised but
in order to create quizzes you'll need to download a separate program (Quiz
Studio). This is very easy to use and allows you to incorporate both text
and graphics into a question. |
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Rationale |
A
more-powerful version of Reason!Able - the program seems to
have evolved in new and interesting ways (although, as you will see, it's
basically the same "argument mapping" concept).
Probably worth checking out both
sites if you think this type of software might be useful for your students... |
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Reason!Able |
This
is a deceptively-simple - yet decidedly powerful - piece of
software. At root, it's designed to help students develop,
interpret and evaluate arguments by asking them to
specify reasons and objections to a central proposition. If this
sounds complicated, it's actually very straightforward - you'll
be able to use this software effectively within a few minutes of
loading it up. The program costs £20-odd but educational
institutions are allowed one free copy. |
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Teaching Goals |
When setting-up or reassessing any course, one of the things you'll
probably want to do is identify the teaching and learning goals of that course -
something this web site makes particularly easy through a serious of questions
designed to establish both what these goals may be and, more importantly
perhaps, the kinds of assessment techniques that can be used to meet such goals. |
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testCommander |
Although the
presentation of multiple-choice tests is basic and unattractive the program
offers some interesting features (the ability to skip questions and on-line
marking, grading and storage, for example) that make it more flexible than many
similar programs. Whether these features outweigh the ugly presentation is a
moot point but since the program's shareware you can download a trial copy to
see for yourself... |
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The
Literary Machine |
Creativity software
-
"...a
revolutionary relational database and composition tool that manages any kind
of information, even the random thoughts and bits of information you get, and
forget, throughout the day...It manages ideas, not just
information, as a brainstorming and mind-mapping application".
In other words, an application that helps you "assemble
your materials into a coherent and elegantly organized composition"
- and while I don't know about you (obviously) that's something I think we need
more of (or should that be "something of which we need more"?). |
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Thinking Worlds |
This free
authoring software allows you to create 3-dimensional educational games - the
basic idea being that you create a "world", populated with various characters
and objects, that can be explored and interacted-with in a range of ways. At its
most expansive you can set educational tasks (or quests if you prefer the
role-playing jargon) while at its least demanding you can simply create a set of
multiple-choice questions to be explored and answered. Be aware this is a
complete 3-D authoring engine that's not going to be mastered in a couple of
minutes (to create even a simple world takes a lot of pre-planning, organisation
and effort) but it does offer interesting possibilities for teaching and
learning... |
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Biggerplate |
A site is devoted to all things Mind Mapping - and very good it is too. It
contains a huge range of searchable Maps on a wide range of subjects, including,
of course, sociology. At the moment the sociology maps are generally aimed at
University students, but this will no-doubt change as the site expands (and
since you're encouraged to upload your own Maps why not give it a go and share
your masterpieces with other teachers and students?). Alternatively, if you're
interested in the basics of "how to create Mind Maps" you could do worse than
study some of the examples (including video tutorials) on offer - or maybe just
use them as inspiration for your own efforts? Either way this is a site that's
worth visiting for both resources and inspiration... |
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Free Educational Software |
There's an awful lot of free (or "open source") software "out there" - much of
it very polished, highly professional and well capable of giving its corporate
counterparts a good run for their money - if you only know where to look. Well,
here's a place to start - the "Essential Guide to Educational Software" that
categorises, lists and outlines some of the best free software around... |